sfx-gen
Generate sound effects from text prompts with a local Stable Audio model (sa3.cpp). Use when the user wants a sound effect, foley, whoosh, impact, door creak, notification sound, or any audio clip described in words. Runs locally, no API key, about 1.5s per clip.
来源信息
- 仓库
- nkapila6/sfx-gen
- 最近来源活动
- 2026年10月11日 18:03
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安装方式
默认使用会先检查来源的 Prompt;你也可以切换为直接命令,或下载本地副本。
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SKILL.md
来源说明 · 只读预览- name
- sfx-gen
- description
- Generate sound effects from text prompts with a local Stable Audio model (sa3.cpp). Use when the user wants a sound effect, foley, whoosh, impact, door creak, notification sound, or any audio clip described in words. Runs locally, no API key, about 1.5s per clip.
- user-invocable
- true
Generate sound effects from a text prompt with the `sfx` CLI (wraps sa3.cpp's sa3-generate locally).
## Prerequisite
The `sfx` CLI must be on `$PATH` (installed by the sfx-gen installer). Verify with `command -v sfx`. If missing, tell the user to run:
curl -fsSL https://raw.githubusercontent.com/nkapila6/sfx-gen/main/install.sh | bash
## Usage
sfx "a whoosh across the screen" # 8s clip by default
sfx "footsteps on gravel" --duration 6
sfx "metal impact" --seed 42 # reproducible
sfx "door creak" --play # play after generating
sfx "alarm beep" --out /path/clip.wav # choose the file
Without `--out` the wav goes to a temp directory; the printed path is the only
reliable way to find it. Pass `--out ./clip.wav` to keep it in the project.
## When to use
- The user asks for a sound effect, foley, or SFX in words.
- A video/animation project needs audio: generate per-event sounds, then place them on the timeline.
- The user wants custom notification sounds (error, done, permission): generate with a seed so it is reproducible.
## Notes
- Binary and weights live in `~/.claude/sa3` (override with `SFX_SA3_DIR`).
- Default model `small-sfx`; set `SFX_MODEL` for `small-music` or `medium`.
- macOS plays with `afplay`; Linux needs `ffplay` (ffmpeg) for `--play`.
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