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peterbamuhigire/chwezi-dev-engine - 第 4 页

SkillsMP 已收集 peterbamuhigire/chwezi-dev-engine 中的 180 个 Skill。打开任一 Skill 可查看来源和详情。

peterbamuhigire/chwezi-dev-engine

已展示 40 / 180 个已收集 Skill。

职业分类
软件开发工程师
描述

Use when producing, automating, or reviewing Blender source assets, characters, rigs, animations, props, vehicles, collisions, LODs, FBX/glTF exports, or Blender-to-engine validation; use game-3d-asset-pipeline for DCC-neutral art direction and budgets.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when delivering a game on iOS, iPadOS, or macOS with Apple-native services, Metal diagnostics, controllers, haptics, cloud saves, signing, notarisation, sandboxing, or Mac window and display behaviour.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when producing, importing, validating, or optimising 2D game concepts, sprites, atlases, tile sets, skeletal or frame animation, UI art, particles, VFX, resolution variants, or licensed source assets.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when directing or producing game-ready 3D environments, characters, props, materials, rigs, animations, LODs, collisions, lighting assets, or DCC-to-engine imports; mobile budgets must come from target-device measurement.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when creating reproducible Unity, Godot, Unreal, Android, iOS, or macOS game build pipelines, manifests, symbols, signing boundaries, artifact promotion, patching, certification, or rollback rehearsals.

原文语言:英语

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职业分类
信息安全分析师
描述

Use when threat-modelling a game client/server, validating actions, protecting game economy and accounts, detecting tampering or cheats, limiting bots and abuse, investigating incidents, or designing proportionate enforcement and appeals.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when designing and producing game levels, worlds, encounters, missions, narrative content, procedural generation, streaming partitions, content schemas, validation, pacing, or multidisciplinary content handoffs.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when designing or implementing authoritative multiplayer topology, replication, RPCs, prediction, reconciliation, matchmaking, sessions, reconnect, game backend persistence, regional hosting, protocol evolution, or network tests.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when building or restructuring an Unreal Engine game with C++, Blueprints, Gameplay Framework classes, replication, assets, packaging, automation, or Unreal-specific profiling and release evidence.

原文语言:英语

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职业分类
音视频技术员
描述

Use when designing, recording, licensing, editing, integrating, mixing, localising, profiling, or testing game music, ambience, dialogue, UI, Foley, spatial audio, and adaptive audio systems.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when a game system needs explicit vector, matrix, quaternion, geometry, interpolation, collision, camera, steering, probability, or numerical-simulation rules; use gameplay-systems-architecture for ownership and the engine skill for API integration.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when building, migrating, profiling, testing, or exporting a Godot mobile game for Android or iOS; covers scenes, nodes, resources, signals, GDScript/C#, saves, plugins, rendering, and export pipelines.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when establishing or enforcing mobile-game frame-time, memory, loading, storage, network, battery, thermal, rendering, physics, AI, audio, and asset budgets through physical-device profiling; not for speculative optimisation.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when preparing or operating Android/iOS game signing, packaging, store submission, privacy, ratings, analytics, crash reporting, IAP, staged rollout, rollback, support, patches, downloadable content, events, or ethical live operations.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when designing or diagnosing a game's render pipeline, shaders, materials, lighting, shadows, visibility, post-processing, GPU resources, frame graph, graphics API, or visual-performance trade-offs; use game-3d-asset-pipeline for content and…

原文语言:英语

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职业分类
软件开发工程师
描述

Use when the task matches skill: new project scaffold and this skill's local workflow.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when pricing, billing, refunding, recognizing revenue, or packaging commercial terms for agentic AI services and outcomes.

原文语言:英语

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职业分类
信息安全分析师
描述

Use when mapping AI agent operations to SOC 2, ISO 27001, HIPAA, audit logs, control testing, attestations, and compliance evidence.

原文语言:英语

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职业分类
其他计算机职业
描述

Use when defining agent budgets, step limits, reversibility, blast-radius controls, kill switches, and governance policy for agentic AI systems.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when measuring, evaluating, replaying, evidencing, or tracking success for AI agent tasks, steps, traces, and outcomes.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when defining agent SLAs, customer commitments, SLA dashboards, credits, support promises, and service evidence for agentic AI products.

原文语言:英语

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职业分类
其他计算机职业
描述

Use when designing agent tool catalogs, tool schemas, action gating, human approval, and human-in-the-loop control for agentic AI systems.

原文语言:英语

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职业分类
数据科学家
描述

Use when designing AI analytics, dashboards, SaaS AI metrics, NLP analytics, predictive analytics, or executive AI insight workflows. Orchestrates the former granular AI analytics skills as references.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when designing or building AI-powered application systems — choosing architecture style, selecting components, structuring the AI stack, making build-vs-buy decisions, and planning multi-tenant AI module gating

原文语言:英语

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职业分类
软件开发工程师
描述

Use when modeling, metering, attributing, billing, or controlling AI usage costs across tenants, plans, features, providers, and agent workloads.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when preventing, detecting, triaging, communicating, recovering from, or reviewing AI incidents, AI errors, RCA, and postmortems.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when integrating an LLM provider into an application with streaming, structured outputs, tool calls, embeddings, multi-model routing, retries, caching, and usage metering.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when writing, refining, or structuring prompts for AI-powered app features — system prompts, user prompt templates, few-shot examples, chain-of-thought, prompt versioning, and defensive prompting

原文语言:英语

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职业分类
软件开发工程师
描述

Use when building features that answer questions from private data, documents, policies, or time-sensitive information — RAG architecture, chunking strategies, hybrid search, re-ranking, vector databases, evaluation, agentic RAG, multimodal RAG...

原文语言:英语

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职业分类
信息安全分析师
描述

Use when securing an AI/LLM-powered feature against prompt injection, cross-tenant data leakage and tenant isolation failures, jailbreaks, and adversarial inputs. Covers PII scrubbing before model calls, output validation, rate limiting, audit logging, and…

原文语言:英语

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职业分类
软件开发工程师
描述

Use when designing Android local storage, Room migrations, DataStore preferences, or offline API synchronisation; use android-development for broader application structure.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when developing Android behaviour test-first across Kotlin, Room, repositories, ViewModels, and Compose; use android-development for architecture not centred on a test workflow.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when designing HTTP APIs with OpenAPI, versioning, authentication, rate limits, idempotency, error contracts, and observability requirements.

原文语言:英语

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职业分类
项目管理专家
描述

Use when scoping or specifying an e-commerce platform, payment, API, security, AI, data protection, integration, and remediation audit for SMEs or cross-border digital trade programmes.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when designing or operating GraphQL APIs with schemas, resolvers, authorization, pagination, federation, code generation, and hostile-input controls.

原文语言:英语

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职业分类
数据库架构师
描述

Use when designing or reviewing relational or document-backed data architecture for SaaS platforms, ERP systems, APIs, analytics stores, or mobile sync. Covers domain modeling, tenancy, indexing, migrations, integrity, retention, and performance tradeoffs.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when designing, implementing, or reviewing MySQL application schemas, SQL, indexes, constraints, stored routines, and production query patterns. Load absorbed MySQL best-practice, data-modeling, and advanced-SQL reference files as needed.

原文语言:英语

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职业分类
网络与计算机系统管理员
描述

Use when administering, tuning, backing up, restoring, monitoring, or troubleshooting MySQL production systems. Load absorbed MySQL administration and query-performance reference files for operational runbooks, indexes, replication, and incident response.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when designing, implementing, or reviewing PostgreSQL application data models, SQL, indexes, constraints, extensions, server-side routines, and production query patterns. Load the absorbed PostgreSQL reference files for fundamentals, advanced SQL, schema…

原文语言:英语

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职业分类
软件开发工程师
描述

Use when designing, implementing, or reviewing an embedded accounting engine with append-only ledgers, mapped postings, idempotency, reversals, period locks, audit trails, and integrity tests.

原文语言:英语

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已展示 40 / 180 个已收集 Skill。