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peterbamuhigire/chwezi-dev-engine - 第 3 页

SkillsMP 已收集 peterbamuhigire/chwezi-dev-engine 中的 180 个 Skill。打开任一 Skill 可查看来源和详情。

peterbamuhigire/chwezi-dev-engine

已展示 40 / 180 个已收集 Skill。

职业分类
软件开发工程师
描述

Use when generating or repairing layered AGENTS.md project guidance from verified repository structure, technology, data, and planning conventions.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when planning branch strategy, making commits, reviewing diffs, resolving conflicts, preparing pull requests, or shipping releases. Covers trunk-friendly collaboration, commit hygiene, conflict recovery, and CI-linked release discipline.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when fixing Markdown lint failures, heading structure, list spacing, code-fence languages, or local formatting consistency without changing document meaning.

原文语言:英语

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职业分类
项目管理专家
描述

Use when producing, reviewing, or consolidating SDLC documentation across planning, requirements, design, testing, deployment, user rollout, post-deployment, and maintenance phases. Load absorbed SDLC phase references as needed.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when authoring, normalising, or reviewing skills that must follow the repository house style, capability boundaries, input/output contracts, decision rules, references, and composition gates.

原文语言:英语

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职业分类
其他计算机职业
描述

Use when auditing, grading, benchmarking, or conforming an entire skills engine. Measures taxonomy, doctrine, contracts, depth, routing, safety, references, output readiness, and normalisation priorities.

原文语言:英语

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职业分类
其他计算机职业
描述

Use when creating or upgrading reusable skills, specialist-role instructions, or vendor adapters. Covers agent-versus-skill boundaries, model-neutral canonical sources, triggers, capability and output contracts, progressive disclosure, validation, and…

原文语言:英语

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职业分类
软件开发工程师
描述

Use when designing, building, reviewing, or upgrading production software systems that must be secure, performant, maintainable, scalable, and user-centered. Apply before writing specs, code, architecture, APIs, databases, mobile apps, SaaS platforms, or ERP…

原文语言:英语

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职业分类
软件开发工程师
描述

Use when scanning a codebase before deployment for critical vulnerabilities, server-error risks, unsafe AI-generated code, dependency problems, or payment misconfiguration.

原文语言:英语

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职业分类
网络与计算机系统管理员
描述

Use when hardening or auditing Debian and Ubuntu hosts for identity, sudo, PAM, MFA, permissions, AppArmor, auditd, kernel, patching, integrity, boot, encryption, and CIS controls.

原文语言:英语

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职业分类
网络与计算机系统管理员
描述

Use when designing, hardening, or auditing network security for self-managed SaaS infrastructure, including firewalls, WAF, VPN, TLS/PKI, IDS/IPS, SSH, segmentation, DDoS, and DNS controls.

原文语言:英语

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职业分类
信息安全分析师
描述

Use when designing or reviewing application, API, or multi-tenant SaaS security. Produces threat models, abuse cases, authorisation matrices, secret plans, and OWASP-aligned evidence.

原文语言:英语

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职业分类
信息安全分析师
描述

Use when auditing a PHP/JavaScript/HTML web application for security vulnerabilities. Covers configuration, authentication, authorization, input validation, XSS, API security, HTTP headers, and dependency scanning. Produces a severity-rated audit...

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Use when auditing or scoring an artefact for AI slop after a major iteration or before release. Produces evidence-backed findings, severity, fixes, genericness score, and an A/B/C/F verdict.

原文语言:英语

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职业分类
技术写作员
描述

Use when producing any human-facing artefact. Applies real-time anti-slop controls for specificity, verification, authored intent, hard cases, language, code, UI, and release quality.

原文语言:英语

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职业分类
项目管理专家
描述

Use when starting project documentation to detect project type, select Waterfall, Agile, or Hybrid delivery, and generate the documentation roadmap.

原文语言:英语

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职业分类
未分类
描述

Use when coordinating or auditing multi-engine workflows, agent roles, command surfaces, hooks, evidence contracts, handoffs, or bounded recovery. Keeps domain doctrine in the owning engines.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Use when designing or reviewing test strategy for production systems, APIs, mobile apps, SaaS platforms, ERP workflows, and AI-enabled systems. Covers unit, integration, contract, end-to-end, regression, release-gate, and risk-based testing decisions.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when implementing or reviewing electronic fiscal taxation integrations in web, ERP, POS, or mobile-backed systems; covers jurisdiction adapters, tenant-scoped tax identities, API security, queues, offline operation, fiscal evidence, and Uganda EFRIS as…

原文语言:英语

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职业分类
软件开发工程师
描述

Use when designing, implementing, executing, replaying, or verifying a realistic synthetic SaaS tenant through the product's supported UI, APIs, application services, commands, and workflow boundaries for both prospect demonstration and full system testing.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when implementing or reviewing a tenant-aware ERP POS, agent POS, or manual sales-entry workflow where customer defaults, product-to-stock identity, inventory timing, payments, permissions, and audit-safe posting must remain consistent. Use the design…

原文语言:英语

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职业分类
软件开发工程师
描述

Use when initiating, replanning, or governing a complete game project from concept through vertical slice, production, certification, and post-launch; routes specialist game skills and prevents premature full-production commitment.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Use when setting up quality assurance for AI features — defining evaluation criteria, measuring output quality, using AI-as-judge, monitoring production AI, detecting drift, and building user feedback loops

原文语言:英语

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职业分类
软件开发工程师
描述

Use when implementing or reviewing client image optimisation plus authoritative server decode, validation, resize, metadata stripping, and canonical re-encoding. Use saas-managed-visual-assets for administrative asset lifecycle and frontend-performance for…

原文语言:英语

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职业分类
软件开发工程师
描述

Use when specifying or implementing engine-neutral gameplay systems such as movement, combat, AI, quests, dialogue, inventory, progression, save/load, world state, spawning, cameras, or narrative state; engine skills own framework integration.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when building, restructuring, profiling, testing, or packaging a Unity mobile game in C# for Android or iOS; covers project architecture, scenes, prefabs, data, input, assets, saves, builds, and Unity-specific release evidence.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when designing or reviewing multi-service, message-driven, or eventually consistent systems. Covers service boundaries, consistency tradeoffs, event workflows, outbox and inbox patterns, sagas, ordering, and idempotency.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when designing, reviewing, or refactoring microservice boundaries, communication, service ownership, deployment independence, resilience, and distributed data flows. Load absorbed microservices fundamentals, models, communication, and resilience…

原文语言:英语

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职业分类
网络与计算机系统管理员
描述

Use when administering, tuning, backing up, restoring, monitoring, or troubleshooting PostgreSQL production systems. Load the absorbed PostgreSQL administration and performance reference files for operational runbooks, query tuning, vacuum, replication, and…

原文语言:英语

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职业分类
网页开发工程师
描述

Use when writing or reviewing modern JavaScript for browser or PHP-backed SaaS applications, including modules, asynchronous flows, error handling, language features, and performance.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when writing or reviewing PHP 8+ applications, object-oriented domain code, Laravel services, PSR-compliant packages, secure request handling, tests, or performance-sensitive PHP.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when auditing actual software implementation status against requirements, plans, schemas, integrations, tests, and release evidence, with a prioritised completion blueprint.

原文语言:英语

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职业分类
桌面出版专家
描述

Use when checking whether this machine can generate and validate requested DOCX, PDF, XLSX, workbook, register, budget, or dashboard outputs.

原文语言:英语

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职业分类
软件开发工程师
描述

Use when designing or testing accessible gameplay, remapping, visual/audio alternatives, difficulty assists, localisation/internationalisation, cultural review, chat/community safety, reporting, moderation, parental controls, or player-support escalation.

原文语言:英语

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职业分类
数据科学家
描述

Use when defining game telemetry, player funnels, retention or progression metrics, experiments, remote configuration, virtual economy sources and sinks, live events, anomaly controls, or ethical data-driven decisions.

原文语言:英语

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职业分类
项目管理专家
描述

Use when running game discovery, estimation, staffing, RACI, greenlight, statements of work, milestone governance, outsourcing, client demos, change control, launch command, postmortems, or evidence-based case studies.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Use when planning or executing game QA, playtesting, balance, usability, compatibility, accessibility, localisation, save migration, regression, bug triage, polish prioritisation, alpha, beta, or release-candidate gates.

原文语言:英语

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职业分类
其他计算机职业
描述

Use when converting a game idea, mechanic, feature, vertical slice, production milestone, or live change into falsifiable hypotheses, prototypes, measurements, learning and go/narrow/pivot/stop decisions; use game-development-orchestration for the full…

原文语言:英语

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职业分类
网页与数字界面设计师
描述

Use when designing or validating a mobile game's player fantasy, core loop, touch controls, sessions, onboarding, accessibility, progression, economy, retention, and ethical monetisation; use engine skills for implementation.

原文语言:英语

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职业分类
其他计算机职业
描述

Use when reviewing new, imported, or changed skills for unsafe tools, installers, credential harvesting, hidden execution, prompt injection, excessive permissions, data exfiltration, or improperly retained third-party source content.

原文语言:英语

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已展示 40 / 180 个已收集 Skill。