一键导入
bug-report
Creates structured bug reports or analyzes code to identify potential bugs. Ensures full reproduction steps and severity assessment.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Creates structured bug reports or analyzes code to identify potential bugs. Ensures full reproduction steps and severity assessment.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Rapid prototyping workflow for Unity. Quickly validates a mechanic or concept with throwaway code and a structured report.
Load a saved plan from ProjectSettings/GameDeck/plans/ and execute it step-by-step.
Save a plan to ProjectSettings/GameDeck/plans/ — captures the most recent plan from this conversation, or a plan you provide directly.
Plan a feature implementation with tasks, architecture, and file list.
Generate a complete Unity system — MonoBehaviour + ScriptableObject config from structured input.
Analyze and refactor a file or system with before/after comparison.
| name | bug-report |
| description | Creates structured bug reports or analyzes code to identify potential bugs. Ensures full reproduction steps and severity assessment. |
| argument-hint | [description] or analyze [path] |
| user-invocable | true |
| allowed-tools | Read, Glob, Grep, Write |
When this skill is invoked:
Determine mode:
analyze [path] → scan code for potential bugsFor bug report creation:
## Bug Report: [Title]
### Severity: [S1-Critical | S2-Major | S3-Minor | S4-Trivial]
### Priority: [P1-Immediate | P2-Next Sprint | P3-Backlog]
### Description
[Clear description of the bug]
### Reproduction Steps
1. ...
### Expected Behavior
[What should happen]
### Actual Behavior
[What actually happens]
### Technical Context
[Relevant code paths, systems involved, MCP tools that can verify]
### Suggested Fix
[If apparent from code analysis]
analyze mode):