一键导入
changelog
Auto-generates changelog from git commits and task completion status.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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Auto-generates changelog from git commits and task completion status.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Rapid prototyping workflow for Unity. Quickly validates a mechanic or concept with throwaway code and a structured report.
Load a saved plan from ProjectSettings/GameDeck/plans/ and execute it step-by-step.
Save a plan to ProjectSettings/GameDeck/plans/ — captures the most recent plan from this conversation, or a plan you provide directly.
Plan a feature implementation with tasks, architecture, and file list.
Generate a complete Unity system — MonoBehaviour + ScriptableObject config from structured input.
Analyze and refactor a file or system with before/after comparison.
| name | changelog |
| description | Auto-generates changelog from git commits and task completion status. |
| argument-hint | [version] |
| user-invocable | true |
| allowed-tools | Read, Glob, Grep, Bash |
When this skill is invoked:
Read git log since last tag/version.
Read docs/TASKS.md for completed tasks context.
Categorize changes:
Generate changelog:
## [Version] — [Date]
### New MCP Tools
- `tool-name` — description (T-XXX)
### New Features
- description (T-XXX)
### Improvements
- description
### Bug Fixes
- description
### Internal
- description