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perf-profile
Structured performance profiling workflow for Unity. Identifies bottlenecks, measures against budgets, and recommends optimizations.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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Structured performance profiling workflow for Unity. Identifies bottlenecks, measures against budgets, and recommends optimizations.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Rapid prototyping workflow for Unity. Quickly validates a mechanic or concept with throwaway code and a structured report.
Load a saved plan from ProjectSettings/GameDeck/plans/ and execute it step-by-step.
Save a plan to ProjectSettings/GameDeck/plans/ — captures the most recent plan from this conversation, or a plan you provide directly.
Plan a feature implementation with tasks, architecture, and file list.
Generate a complete Unity system — MonoBehaviour + ScriptableObject config from structured input.
Analyze and refactor a file or system with before/after comparison.
| name | perf-profile |
| description | Structured performance profiling workflow for Unity. Identifies bottlenecks, measures against budgets, and recommends optimizations. |
| argument-hint | [system-name or 'full'] |
| user-invocable | true |
| allowed-tools | Read, Glob, Grep, Bash |
When this skill is invoked:
Identify target: Specific system or full project scan.
Use MCP profiler tools (profiler-status, profiler-memory, profiler-extended):
Analyze code for performance anti-patterns:
Check against budgets:
Output report:
## Performance Profile: [System/Full]
### Hotspots Found
| Location | Issue | Impact | Fix Effort |
|----------|-------|--------|------------|
| file:line | description | HIGH/MED/LOW | hours |
### Quick Wins (< 1 hour each)
1. ...
### Major Optimizations Needed
1. ...
### Memory Concerns
[Snapshot analysis, leak suspects]
### Recommendations (Priority Order)
1. ...