一键导入
reverse-document
Generates design or architecture documentation from existing code. Works backwards from implementation to create missing docs.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Generates design or architecture documentation from existing code. Works backwards from implementation to create missing docs.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Rapid prototyping workflow for Unity. Quickly validates a mechanic or concept with throwaway code and a structured report.
Load a saved plan from ProjectSettings/GameDeck/plans/ and execute it step-by-step.
Save a plan to ProjectSettings/GameDeck/plans/ — captures the most recent plan from this conversation, or a plan you provide directly.
Plan a feature implementation with tasks, architecture, and file list.
Generate a complete Unity system — MonoBehaviour + ScriptableObject config from structured input.
Analyze and refactor a file or system with before/after comparison.
| name | reverse-document |
| description | Generates design or architecture documentation from existing code. Works backwards from implementation to create missing docs. |
| argument-hint | [design|architecture] [path] |
| user-invocable | true |
| allowed-tools | Read, Glob, Grep, Write, Edit, Bash |
When this skill is invoked:
Determine type: design (gameplay doc) or architecture (technical doc).
Analyze code:
For design docs: Extract gameplay rules, formulas, configs, and edge cases from code.
For architecture docs: Extract component diagram, data flow, dependencies, and patterns.
Generate document with metadata indicating it was reverse-engineered:
## [Title] (Reverse-Documented)
> Generated from code analysis on [date].
> Review for accuracy — code intent may differ from design intent.
[Full document following standard structure]
### Open Questions
[Ambiguities found in the code that need clarification]
### Suggested Improvements
[Issues found during analysis]