Skip to main content
在 Manus 中运行任何 Skill
一键导入
$pwd:
rayxuln
GitHub 创作者资料

rayxuln

按仓库查看 1 个 GitHub 仓库中的 2 个已收集 skills,并展示近似职业覆盖。

已收集 skills
2
仓库
1
职业领域
1
更新
2026-04-11
职业覆盖
该创作者主要覆盖的职业大类。
仓库分布

Skills 分布在哪些仓库

按已收集 skill 数展示主要仓库,并显示它们在该创作者目录中的占比和职业覆盖。

仓库浏览

仓库与代表性 skills

#001
hastur-operation-plugin
2 个 skills20630更新于 2026-04-11
占该创作者 100%
godot-remote-executor
软件开发工程师

Execute GDScript code on a running Godot editor or game runtime via the Hastur broker-server HTTP API. Use this skill whenever the user wants to manipulate a Godot editor or running game remotely — creating/modifying scenes, adjusting node properties, running editor operations, inspecting project state, querying live game runtime state (scene tree, physics, FPS, input, variables), or any task that requires interacting with a live Godot instance. The broker-server supports two executor types: "editor" (the editor plugin) and "game" (a GameExecutor autoload running in the game process). Target the game runtime by specifying `type: "game"` in execute requests. Trigger this skill when the user mentions Godot, Godot editor, GDScript execution, scene manipulation, node operations, game runtime inspection, live game state, or any task involving controlling a Godot project remotely, even if they don't explicitly mention "broker" or "remote execution." Also use when the user asks to inspect, query, or modify anything

2026-04-11
godot-screenshot
软件开发工程师

Take screenshots of the Godot editor window or the running game window via the Hastur broker-server remote executor. Use this skill whenever the user asks to capture, save, or take a screenshot of the Godot editor or game runtime — including phrases like "截图", "screenshot", "capture screen", "save a picture of the editor/game", "snap the viewport", or any request involving saving the visual state of a running Godot instance. Also trigger when the user wants to automate periodic screenshots or compare visual output across runs. This skill depends on the godot-remote-executor skill — always load that skill first to understand the executor API, auth requirements, and code execution mechanics.

2026-04-10
已展示 1 / 1 个仓库
已展示全部仓库