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async-layer-sync-lag-debugging

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更新时间2026年6月7日 09:03

Use when a secondary render layer that updates on an asynchronous or coalesced/throttled commit path (compositor blur/mask region, low-frequency mirror/shadow copy, polish-cycle-driven geometry) visibly lags, stutters, overflows, or pops relative to a main layer that renders synchronously every frame, especially during fast size/shape animations.

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