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StarchyBomb/browser-engine

SkillsMP 已收集 StarchyBomb/browser-engine 中的 5 个 Skill。打开任一 Skill 可查看来源和详情。

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职业分类
软件开发工程师
描述

Brainstorm-mode for designing a browser game's CONCEPT before any code — pillars, core loop, player fantasy, mechanics, scope, win/loss. Use when the user wants to design a new game, rethink an existing one, or figure out "what is this game." Facilitates the…

原文语言:英语

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职业分类
软件开发工程师
描述

Brainstorm-mode for designing a browser game's LEVELS and encounters — layout, pacing, difficulty curve, teaching mechanics, critical path, secrets. Use when designing a level, stage, room, arena, or wave, or planning a game's progression. Reads…

原文语言:英语

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职业分类
软件开发工程师
描述

Build browser games that are actually PLAYABLE — 2D or 3D — not tech demos. Use for ANY request to build, prototype, or fix a game that runs in a web browser (canvas/WebGL/WebGPU) — top-down, platformer, shooter, puzzle, 3D. Kills the

原文语言:英语

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职业分类
软件开发工程师
描述

Make browser-game objects ACTUALLY solid — the fix for the

原文语言:英语

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职业分类
软件开发工程师
描述

Make a browser game hold a rock-solid 60fps (or 120+) under real load, in 2D or 3D. Use whenever a game stutters, slows as entities spawn, runs at different speeds on different machines, or before claiming a game is "done." Covers the fixed-timestep game loop…

原文语言:英语

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已展示 5 / 5 个已收集 Skill。