Use when working with UI editor tools — sprite slicing, atlas tools, safe area setup, BaseView template creation, and UI utility components in F8Framework.
Use when working with UI editor tools — sprite slicing, atlas tools, safe area setup, BaseView template creation, and UI utility components in F8Framework.
UI Editor Workflow
Use this skill when
The task involves UI editor tools like sprite slicing, atlas management, or template creation.
The user asks about nine-patch auto-slicing, atlas cutting, or image size optimization.
Path resolution
Editor code: Assets/F8Framework/Editor/UI
Sources of truth
Editor module: Assets/F8Framework/Editor/UI
Test docs: Assets/F8Framework/Tests/UI/README.md
Key editor features
Feature
Description
Nine-Patch Auto-Slice
Automatically cuts middle uniform color area to reduce image size