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Unity-Technologies/industry-ai-workflows

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Usage guide for the Unity Asset Manager MCP — creating and versioning assets, uploading files and previews, metadata and field definitions, asset references (dependencies, relativePath, reference metadata), collections, and projects/orgs. Use when publishing…

原文语言:英语

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Authoring guide and full API reference for writing Asset Transformer (pxz) Python scripts. Use when writing or debugging pxz code for the local Asset Transformer MCP `run_python` tool (in-process, `pxz` global, stateful scene, no argparse), and as the…

原文语言:英语

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Authoring guide for the Python script body that goes into the Unity Pipeline Automation "Execute custom script" action (Asset Transformer). Use when writing or debugging the `script` field of an AT custom-script step — covers argparse-driven entry points,…

原文语言:英语

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Authoring reference for Unity Pipeline Automation pipeline JSON definitions. Use when creating, updating, or debugging pipelines via the Pipeline Automation MCP (`create_pipeline`, `create_pipeline_version`, `update_pipeline_version`, and the `_project_`…

原文语言:英语

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