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threejs

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更新时间2026年2月26日 19:41

Comprehensive Three.js development guide covering scene setup, geometry, materials, lighting, textures, animation, shaders, interaction, post-processing, and asset loading. Use when the user is building or modifying any Three.js project, creating 3D scenes, working with WebGL rendering, implementing 3D animations, writing GLSL shaders, setting up camera controls, loading 3D models (GLTF/OBJ/FBX), or doing any Three.js-related development. Also use when the user mentions 'three.js', 'threejs', 'WebGL', '3D scene', 'shader', 'GLTF', or 'post-processing effects'.

安装

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SKILL.md
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