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voxelize
GitHub 创作者资料

voxelize

按仓库查看 1 个 GitHub 仓库中的 5 个已收集 skills。

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2026年10月21日
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仓库与代表性 skills

voxelize-entity-motion
未分类

Make Voxelize entities move like living things - legs paced to the ground (StrideGait), smooth server-following (dampPosition), heads that look at targets (computeHeadLook), strike lunges (AttackMotion), hit flash and recoil, death tip-over and poof…

2026年10月21日
voxelize-instanced-entities
未分类

Add animals, creatures, mobs, NPC bodies or any many-of-a-kind animated entity to a Voxelize game with GPU instancing - defineSkinnedFamily (box parts, named bones, animate), the server entity type and its metadata, InstancedEntityRoster warmup, lighting and…

2026年10月21日
voxelize-instanced-entities
未分类

Build instanced entity rendering on Voxelize — the InstancedEntityRoster, warmable variant pools, the budgeted load-phase warmup and late-work ledger, flat-bone GPU skinning, per-instance lighting, and texel-density painting. Use when adding an instanced pool…

2026年10月21日
voxelize-agent-harness
未分类

Drive a real Voxelize client headlessly with @voxelize/agent — the daemon and its HTTP routes, the host bridge contract, the scenario SDK (runScenario, Arena, waitUntil, measureFrameRate), captures, staleness and lifecycle guarantees. Use when writing an…

2026年10月9日
voxelize-engine-boundary
未分类

Keep Voxelize agnostic of the games built on it — run and read the engine-boundary gate, fix a hit by moving code to the consumer or adding an extension point, manage excuses and debt, regenerate the consumer denylist, and do the periodic boundary pass. Use…

2026年9月24日
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