在 Manus 中运行任何 Skill
一键导入
一键导入
一键在 Manus 中运行任何 Skill
开始使用GitHub 仓库
UnrealMotionGraphicsMCP
UnrealMotionGraphicsMCP 收录了来自 winyunq 的 2 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。
已收集 skills
2
Stars
175
更新
2026-07-13
Forks
38
职业覆盖
1 个职业分类 · 已分类 100%
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这个仓库中的 skills
创作者/仓库/skill
skill
职业分类
描述
更新
umg-mcp-authoring
软件开发工程师
Use when Codex needs to create, edit, inspect, validate, or demo UE5.8 UMG interfaces through Unreal Motion Graphics MCP/FabUmgMcp, especially target/default workflows, widget tree authoring, HLSL-backed UI materials, Sequencer widget animations, Blueprint event wiring, readback validation, or operation-trace demo scripts.
2026-07-13
umg-material-mcp
软件开发工程师
Use when Codex needs to create, inspect, edit, delete, or validate UE5.8 material assets through Unreal Motion Graphics MCP/FabUmgMcp HLSL material tools, especially one-HLSL Custom-node authoring, UI-default versus non-UI material type selection, union-only writes, semantic outputs, hlsl_delete recovery, or Material ToolMode protocol work.
2026-07-04