بنقرة واحدة
story-bible-continuity
Keeps the game canon consistent. Use whenever adding narrative, dialogue, codex, or characters.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
القائمة
Keeps the game canon consistent. Use whenever adding narrative, dialogue, codex, or characters.
التثبيت باستخدام Codex أو Claude انسخ هذا Prompt والصقه في Codex أو Claude أو مساعد آخر ليراجع صفحة Skill ويثبّتها لك.
استنادا إلى تصنيف SOC المهني
| name | story-bible-continuity |
| description | Keeps the game canon consistent. Use whenever adding narrative, dialogue, codex, or characters. |
Keep the game canon consistent. No random villains, unrelated factions, or lore that breaks the central story.
Whenever adding narrative, dialogue, codex content, or characters.
docs/game/story-bible.md):
Production agent harness for designing, creating, organizing, validating, and documenting Impact City game assets. CLI at agents/pi-game-creator/.
Drives Blender 5.1 headless on the user's laptop to generate Impact City 3D assets. Verified working.
Turns real AI risks into age-appropriate codex content. Use for all AI-risk educational content.
Prepares a clean asset workflow. Use when creating or organizing visual/audio assets.
Applies the Emerald Gothic Hopepunk visual system. Use after a playable route exists.
Owns the Impact City MVP from repo scan to final build. Use first and throughout.