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world-building

高密度状态世界构建法(少元素 × 状态驱动 × 桥节点 × 事件回流)。何时加载:要创作/续写小说、要设计世界观/角色/场景、要防止长篇崩盘与设定矛盾、要让 AI 严格遵循人设与状态、用户说“帮我构建世界/设定/角色/场景”“越写越懂”“防止吃书”“保持一致性”、或被问“怎么让世界更厚/更活”时。优先于通用写作方法论,作为世界构建底层架构。

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Source facts

Repository
91zgaoge/StoryMoss
Last source activity
July 11, 2026 at 01:38
Detected SKILL.md language
Chinese
Stars
68
Forks
15

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