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threejs-lighting

Three.js lighting — 6 light types (Ambient, Directional, Point, Spot, Hemisphere, RectArea), shadow configuration, PCSS/PCFSoft shadow maps, environment map lighting via HDR and PMREMGenerator, 3-point studio setup, LightProbe, and performance rules. Use when setting up scene lighting, configuring shadows, loading HDR environments, or optimising light count for mobile. Adapted from CloudAI-X/threejs-skills (MIT).

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Source facts

Repository
afovea/game-dev-skills
Last source activity
July 30, 2026 at 11:38
Detected SKILL.md language
English
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