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sprite-gen

Generate clean 2D game sprites and animation atlases with a component-row pipeline: base identity, numeric sprite-request SSoT, per-state layout guides, image-gen row strips, chroma-key alpha cleanup, connected-component frame extraction, cell-based atlas composition, QA reports, and runtime manifest frame_layout. Its curation webview also serves ANY image-candidate set (icons, logos, generated drafts) โ€” agent chat can't render images, this can: unpack_atlas_run --pngs-dir import, then serve_curation side-by-side compare/pick. Palette-swap bake (`sprite-gen recolor`) turns a base sheet + palette map into N colourway sheets; the curation view blink-compares and adopts a pick into curation.json.recolor.picked. Curation triggers (KR/EN): ํ๋ ˆ์ด์…˜, ํ๋ ˆ์ด์…˜๋ทฐ, ํ๋ ˆ์ด์…˜ ํ•ด์ค˜, ์ด๋ฏธ์ง€ ํ›„๋ณด ๋ณด์—ฌ์ค˜/์•ˆ ๋ณด์ž„, ๋‚˜๋ž€ํžˆ ๋น„๊ต, ๊ณจ๋ผ๋ณผ๊ฒŒ ๋„์›Œ์ค˜, curation view, show image candidates side by side, let me pick. Recolor triggers (KR/EN): ํŒ”๋ ˆํŠธ ์Šค์™‘, ํŒ”๋ ˆํŠธ ๋ฒ ์ดํฌ, ๋ฆฌ์ปฌ๋Ÿฌ, ์ƒ‰๊น” ๋ฐ”๊พธ๊ธฐ, ์ปฌ๋Ÿฌ์›จ์ด, ์ƒ‰ ๋ณ€ํ˜•, ํŒ”๋ ˆํŠธ ๋งต, ์ƒ‰๊ฐˆ์ด, palette swap, recolor, colourway, colorway, bake variants, palette map.

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Repository
aldegad/sprite-gen
Last source activity
August 13, 2026 at 07:08
Detected SKILL.md language
Mixed languages
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