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sprite-gen

Sterne411
Forks36
Aktualisiert26. Juni 2026 um 13:32

Generate clean 2D game sprites and animation atlases with a component-row pipeline: base identity, numeric sprite-request SSoT, per-state layout guides, image-gen row strips, chroma-key alpha cleanup, connected-component frame extraction, cell-based atlas composition, QA reports, and runtime manifest frame_layout. Its curation webview also serves ANY image-candidate set (icons, logos, generated drafts) โ€” agent chat can't render images, this can: unpack_atlas_run --pngs-dir import, then serve_curation side-by-side compare/pick. Curation triggers (KR/EN): ํ๋ ˆ์ด์…˜, ํ๋ ˆ์ด์…˜๋ทฐ, ํ๋ ˆ์ด์…˜ ํ•ด์ค˜, ์ด๋ฏธ์ง€ ํ›„๋ณด ๋ณด์—ฌ์ค˜/์•ˆ ๋ณด์ž„, ๋‚˜๋ž€ํžˆ ๋น„๊ต, ๊ณจ๋ผ๋ณผ๊ฒŒ ๋„์›Œ์ค˜, curation view, show image candidates side by side, let me pick.

Installation

Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fรผgen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prรผfen und installieren.

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