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threejs-shaders

Writes custom GLSL shaders in Three.js using ShaderMaterial and RawShaderMaterial — uniforms, varyings, vertex displacement, fragment effects, noise, fresnel, dissolve, and shader chunk injection. Use when the user asks about custom shaders, GLSL, ShaderMaterial, uniforms, vertex shaders, fragment shaders, noise effects, or GPU-based effects. Trigger keywords: shader, GLSL, ShaderMaterial, uniform, vertex shader, fragment shader, noise, fresnel, dissolve, GPU effect.

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Source facts

Repository
alton47/threejs-skills
Last source activity
March 25, 2026 at 13:23
Detected SKILL.md language
English
Stars
4
Forks
2

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