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lumen-visionary

Manages 3D rendering logic and PBR texture mapping. Use when updating the Visualizer or applying new stone textures.

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Repository
Bigc7292/LJ-Stone-Surfaces-LTD
Last source activity
January 26, 2026 at 13:07
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SKILL.md
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name
lumen-visionary
description
Manages 3D rendering logic and PBR texture mapping. Use when updating the Visualizer or applying new stone textures.
# Lumen Visionary Skill ## Goal To achieve photo-realism in the web visualizer by correctly mapping physically-based materials. ## Implementation Steps 1. **Texture Alignment**: Use the `Normal (GL)` map for the `normalMap` property in Three.js to ensure light bounces correctly. 2. **Shine Control**: Map the `Roughness` texture to the `roughness` property. Lower values (0.1) for polished quartz; higher values (0.7) for honed limestone. 3. **Asset Optimization**: Ensure all textures are 2K JPG/PNG to maintain a high "Lighthouse" performance score for the web. ## Resources - Refer to `resources/pbr_standards.json` for specific refractive indices of Marble vs. Quartz.
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