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deadwater-visual-scout

Create and verify repeatable fixed-camera visual coverage for DEADWATER. Use when an agent needs named contact-sheet shots, visual reconnaissance of a scene area, before-and-after composition references, coverage of models or level layout, or changes to src/game/DevViews.tsx. This is visual scouting, not gameplay, input, interaction, or game-feel testing.

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Source facts

Repository
btn0s/deadwater
Last source activity
July 15, 2026 at 17:28
Detected SKILL.md language
English
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0
Forks
0

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