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dotpudica-wf-scene-scope

End-to-end workflow: deliver scene-isolated DI and leave-scene cancellation with SceneContextHost - mount the host, register transient services, create ViewModels from host.Scope, pass Operations tokens to async work, and verify. Use for rooms, matchmaking, or any scene with its own DI boundary and async work that must stop when the player leaves.

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Source facts

Repository
Cholopol/dot-pudica-framework
Last source activity
August 8, 2026 at 06:59
Detected SKILL.md language
English
Stars
4
Forks
0

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