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maxjs-runtime

Stars37
Forks3
UpdatedJuly 8, 2026 at 01:34

Write max.js runtime code for scene scripts, project layers, TSL materials, TSL textures, HTML texmaps, gameplay layers, and snapshot-safe Three.js behavior. Use when touching layer ctx APIs, synced scene data, transform overrides, sampleSurface, TSL shader code, TSL parameters, lightmap UV channels, or live-vs-snapshot parity.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
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