8-step task triage and implementation workflow. Ensures tasks have clear requirements, dependencies, and verification plans before implementation begins.
Skills in this repository
CodySwannGT/lisa - Page 19
SkillsMP has collected 888 skills from CodySwannGT/lisa. Open a skill to review its source and details.
CodySwannGT/lisaShowing 40 of 888 collected skills.
Bootstrap the LLM Wiki kernel (lisa-wiki plugin) in a host project. Solves the chicken-and-egg gap: the base lisa plugin can install the wiki plugin so its setup skill becomes discoverable. Edits .claude/settings.json to enable lisa-wiki@lisa and confirm the…
Scaffold a project-specific "front-door" ingest skill that does something unique (classify a source, fetch from a special system, stamp domain frontmatter) and then chains into /ingest. Use when a project needs a bespoke ingestion path that the core…
Produce sanitized Confluence source notes for lisa-wiki ingest via the Atlassian MCP. Use only when lisa-wiki-ingest routes to the confluence connector. Read-only; tenant-guarded.
Ingest a local document (PDF, DOCX, Markdown, text) into a sanitized source note for lisa-wiki ingest. Use only when lisa-wiki-ingest routes to the docs connector (a file-path input). Uses available local converters; no heavy bundled dependency.
Produce sanitized git/PR-history source notes for lisa-wiki ingest. Use only when lisa-wiki-ingest routes to the git connector (self repo or a registered project). Read-only — never checks out, fetches, or mutates the target repo.
Produce sanitized JIRA source notes for lisa-wiki ingest via the Atlassian MCP. Use only when lisa-wiki-ingest routes to the jira connector. Read-only; tenant-guarded.
Ingest the agent's PROJECT-SCOPED memory into a sanitized source note. Use only when lisa-wiki-ingest routes to the memory connector. NEVER ingests global or unrelated memory — global Codex memory and the Chronicle store are refused.
Produce sanitized Notion source notes for lisa-wiki ingest via the Notion MCP. Use only when lisa-wiki-ingest routes to the notion connector. Read-only; teamspace-guarded.
Ingest the wiki's own digital-staff roster (config.staff[] + wiki/staff/*) into a sanitized source note. Use only when lisa-wiki-ingest routes to the roles connector. Does not run any subagent.
Ingest a Slack channel into sanitized source notes via a user token. Use only when lisa-wiki-ingest routes to the slack connector AND the run carries explicit external-write intent (Slack OAuth opens a browser and stores a token file). Centralized…
Ingest a public URL into a sanitized source note for lisa-wiki ingest (via WebFetch). Use only when lisa-wiki-ingest routes to the web connector (a URL input). Read-only.
Verify that a wiki is correctly set up and (after migration) fully functional. Runs the deterministic checks plus functional smoke tests, writes a doctor report, and returns an overall verdict. Use as the final gate of /migrate, after /setup, or anytime to…
Health-check the LLM Wiki. Reports orphan pages, contradictions, stale claims, broken internal links, missing index/log coverage, structure-manifest violations, and secret/tenant leaks. Use periodically or before hardening a wiki. Read-only — it reports…
Migrate an existing, hand-rolled wiki implementation onto the lisa-wiki kernel — phased and compatibility-first, with a strict no-loss guarantee. Use when adopting lisa-wiki in a repo that already has its own wiki/, ingest skills, docs, or roles. Renaming…
Onboard a user to the project via its LLM Wiki. Interviews the user about themselves in relation to the project, captures that to project-scoped memory only, then gives a guided tour of what the project is and sample questions they can ask. Use when someone…
Set up the recurring LLM Wiki ingest automation on the local workstation using the CURRENT runtime's native scheduler — Codex automations (the native automations / automation_update mechanism) or, on Claude, /schedule. This skill is a declarative…
Scaffold, repair, verify, or upgrade a project's LLM Wiki from its config. Use when setting up the wiki in a new repo, fixing a broken/incomplete structure, or upgrading to a newer kernel version. Asks the wiki's purpose and README mode, renders the contract…
Report Lisa wiki source freshness across enabled ingestion connectors. Reads wiki config, log, source notes, and state cursors, then renders a concise read-only freshness table with skipped/blocker reasons and exact next actions. Use when maintainers ask…
Remove the recurring LLM Wiki ingest automation that /lisa-wiki:setup-automations created for this project (the lisa-wiki-auto-<project>-* set) using the CURRENT runtime's native scheduler — Codex automations or, on Claude, /schedule. This skill is a…
Explain how to browse, query, and contribute to this project's LLM Wiki. Use when a user asks how the wiki works, where knowledge lives, how to find something, or how to add to it — the read/navigation path, not an ingestion or write workflow.
Read-only Google Play Console access layer for Expo projects. Use when an operator or agent needs to set up Play Developer API credentials, resolve the Android package name, or check the production track release state without using the Play Console UI. Reads…
Read-only Google Play Console access layer for Expo projects. Use when an operator or agent needs to set up Play Developer API credentials, resolve the Android package name, or check the production track release state without using the Play Console UI. Reads…
Deploying Expo apps to iOS App Store, Android Play Store, web hosting, and API routes
Deploying Expo apps to iOS App Store, Android Play Store, web hosting, and API routes
This skill should be used when configuring the production build or deploying a Phaser 4 game — the Vite prod config (manualChunks to split the phaser vendor chunk, terser two-pass minification), content-hashed assets with immutable caching, the base path per…
This skill should be used when configuring the production build or deploying a Phaser 4 game — the Vite prod config (manualChunks to split the phaser vendor chunk, terser two-pass minification), content-hashed assets with immutable caching, the base path per…
This skill should be used when creating, restructuring, or reasoning about a Phaser 4 game project — the game config, the Vite + TypeScript layout, the Boot → Preloader → MainMenu → Game scene flow, scale/resolution setup for desktop and mobile, and where…
This skill should be used when creating, restructuring, or reasoning about a Phaser 4 game project — the game config, the Vite + TypeScript layout, the Boot → Preloader → MainMenu → Game scene flow, scale/resolution setup for desktop and mobile, and where…
This skill should be used when making a Phaser 4 game accessible — honoring prefers-reduced-motion, pausing on window/tab blur, keyboard navigation and visible focus for menus, colorblind-safe palettes, and a screen-reader live region that announces game…
This skill should be used when localizing a Phaser 4 game — a typed string catalog so no user-facing text is hardcoded, runtime locale switching that re-renders open text, interpolation/pluralization, and the BitmapText vs Text trade-offs (glyph coverage,…
This skill should be used when wiring cross-cutting services and shared state in a Phaser 4 game — the typed registry wrapper for global state, a single dedicated EventsCenter bus (never game.events), the .on()/.off() listener discipline enforced in scene…
This skill should be used when writing or designing tests for a Phaser 4 game — unit-testing pure game logic with Vitest, keeping logic Phaser-free so it tests without a browser, the Phaser.HEADLESS renderer for logic-only boots, asset-manifest coverage…
This skill should be used when making a Phaser 4 game accessible — honoring prefers-reduced-motion, pausing on window/tab blur, keyboard navigation and visible focus for menus, colorblind-safe palettes, and a screen-reader live region that announces game…
This skill should be used when localizing a Phaser 4 game — a typed string catalog so no user-facing text is hardcoded, runtime locale switching that re-renders open text, interpolation/pluralization, and the BitmapText vs Text trade-offs (glyph coverage,…
This skill should be used when wiring cross-cutting services and shared state in a Phaser 4 game — the typed registry wrapper for global state, a single dedicated EventsCenter bus (never game.events), the .on()/.off() listener discipline enforced in scene…
This skill should be used when writing or designing tests for a Phaser 4 game — unit-testing pure game logic with Vitest, keeping logic Phaser-free so it tests without a browser, the Phaser.HEADLESS renderer for logic-only boots, asset-manifest coverage…
Check application logs from local processes, browser console, React Native device logs, or remote AWS CloudWatch. Supports log tailing, filtering, and error searching across all platforms.
Deploy Expo frontend (EAS Update/Build) or serverless backend (Serverless Framework) to dev, staging, or production environments.
Manage the local development environment for Expo + serverless backend projects. Supports start, stop, restart, and status for the full stack or individual services.