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blow-compiler-gamedev

Design languages and write game engine code in the style of Jonathan Blow, creator of Braid, The Witness, and the Jai programming language. Emphasizes programmer productivity, compile-time execution, and rejecting complexity that doesn't serve the programmer. Use when designing languages, game engines, or performance-critical creative tools.

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Source facts

Repository
copyleftdev/sk1llz
Last source activity
March 9, 2026 at 09:31
Detected SKILL.md language
English
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0
Forks
0

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