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ue-mcp-niagara

Stars222
Forks41
UpdatedApril 15, 2026 at 17:46

Use when authoring Niagara VFX systems via ue-mcp — creating systems and emitters, adding renderers, setting module inputs and static switches, building HLSL modules, and batching operations. Pulls in any time the user asks for a particle system, VFX, Niagara emitter, or motion matching cost visualization.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
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