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Donchitos/Claude-Code-Game-Studios - Page 2

SkillsMP has collected 74 skills from Donchitos/Claude-Code-Game-Studios. Open a skill to review its source and details.

Donchitos/Claude-Code-Game-Studios

Showing 34 of 74 collected skills.

occupation
unclassified
description

Generate missing design or architecture docs from existing implementation — works backwards from code and prototypes.

updated
occupation
unclassified
description

Holistic cross-GDD review — contradictions between systems, dominant strategies, economic imbalance, cognitive overload, pillar drift.

updated
occupation
unclassified
description

Scope creep check — current scope versus the original plan. Flags additions, quantifies bloat, recommends cuts. 'Any scope creep?'

updated
occupation
unclassified
description

Security audit — save tampering, cheat vectors, network exploits, data exposure, input validation. Before public or multiplayer release.

updated
occupation
unclassified
description

View or change project config — effective merged values, or set locally in project.local.yaml.

updated
occupation
unclassified
description

Configure engine and version. Pins it in CLAUDE.md; WebSearch fills reference docs when the version is beyond LLM training data.

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occupation
unclassified
description

Improve a skill via a test-fix-retest loop — static checks, targeted fixes, keep or revert on score change.

updated
occupation
unclassified
description

Validate skill files for structural compliance and behavioral correctness. Four modes: static linter, spec, category rubric, audit.

updated
occupation
unclassified
description

Critical-path smoke gate before QA hand-off — runs the automated suite. A failed check means the build is not QA-ready.

updated
occupation
unclassified
description

Soak test protocol for extended play — what to observe and log for slow leaks, fatigue, late-appearing edge cases.

updated
occupation
unclassified
description

New or updated sprint plan from the current milestone, completed work, and available capacity.

updated
occupation
unclassified
description

Fast, concise sprint snapshot — burndown and emerging risks for situational awareness. 'How is the sprint going?'

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occupation
unclassified
description

Guides a first-time user through onboarding and picks the right workflow. Use when the user is new, just cloned or installed the studio, has no idea or engine yet, asks where to begin, or wants to bring in an existing game.

updated
occupation
unclassified
description

Closes a finished story: verifies each acceptance criterion, checks for design or ADR deviations and updates its status. Use when the user says a story is done, finished or ready to close.

updated
occupation
unclassified
description

Checks whether a story is ready to implement: clear acceptance criteria, no open questions, valid ADR and dependencies. Use when the user asks if a story, or the sprint's stories, are ready to start or build.

updated
occupation
unclassified
description

Orchestrate the audio team — audio-director, sound-designer, technical-artist, gameplay-programmer — direction through implementation.

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occupation
unclassified
description

Orchestrate the combat team — game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, qa-tester — design through implement and validate.

updated
occupation
unclassified
description

Orchestrate the level team — level-designer, narrative-director, world-builder, art-director, systems-designer, qa-tester — for complete area creation.

updated
occupation
unclassified
description

Orchestrate the live-ops team — live-ops-designer, economy-designer, analytics-engineer, community-manager, writer — for a season or live event.

updated
occupation
unclassified
description

Orchestrate the polish team — performance-analyst, technical-artist, sound-designer, qa-tester — to optimize and harden a feature or area.

updated
occupation
unclassified
description

Orchestrate the release team — release-manager, qa-lead, devops-engineer, producer — to execute a release from candidate to deployment.

updated
occupation
unclassified
description

Orchestrate the UI team through the UX pipeline — authoring, visual design, implementation, review, polish. Uses /ux-design, /ux-review, studio templates.

updated
occupation
unclassified
description

Track, categorize and prioritize technical debt across the codebase — scans for debt indicators, maintains a register.

updated
occupation
unclassified
description

Quality review of test files and evidence — goes beyond existence, evaluates assertion coverage. ADEQUATE/INCOMPLETE/MISSING/NOT ASSESSED per story.

updated
occupation
unclassified
description

Find flaky tests from CI logs — aggregates pass rates, spots intermittent failures, recommends quarantine. After multiple runs.

updated
occupation
unclassified
description

Generate engine-specific test helper libraries — assertion utilities, factory functions, mocks in the engine's test folder. Reduces boilerplate.

updated
occupation
unclassified
description

Scaffold the test framework and CI — tests/ directory, engine test runner, GitHub Actions workflow. Once, before the first sprint.

updated
occupation
unclassified
description

Section-by-section UX spec authoring for a screen, flow or HUD. Reads the player journey to provide context; also project-wide accessibility.

updated
occupation
unclassified
description

Validate a UX spec, HUD design or pattern library — accessibility, GDD alignment, readiness. APPROVED / NOT ASSESSED / NEEDS REVISION / MAJOR REVISION NEEDED.

updated
occupation
unclassified
description

Pre-production validation — end-to-end build to confirm the full loop is achievable before committing to Production. After GDDs, architecture, UX specs.

updated
occupation
unclassified
description

Re-evaluate open bugs — priority vs severity, assign to sprints, surface systemic trends. Run when the count grows.

updated
occupation
unclassified
description

Onboarding doc for a new contributor or agent — project state, conventions, priorities relevant to the specified role.

updated
occupation
unclassified
description

Orchestrate the narrative team — narrative-director, writer, world-builder, level-designer — for story, world lore, narrative-driven levels.

updated
occupation
unclassified
description

Orchestrate the QA team through a full testing cycle — qa-lead strategy and test plan, qa-tester case writing, execution, sign-off.

updated
Showing 34 of 74 collected skills.