renderer
Architecture rules for GPU rendering with TypeGPU/WebGPU. Use when adding or changing render passes, shaders, frame orchestration, GPU resources, culling, terrain, shadows, or visual performance work.
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- Repository
- dzhng/civsim
- Last source activity
- October 20, 2026 at 07:15
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- English
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- 2
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- 0
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- renderer
- description
- Architecture rules for GPU rendering with TypeGPU/WebGPU. Use when adding or changing render passes, shaders, frame orchestration, GPU resources, culling, terrain, shadows, or visual performance work.