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ue5-gamedev

Unreal Engine 5 game development: C++ coding, Blueprint creation, editor automation, and build management. Use when tasks involve writing UE5 C++ gameplay code, creating or modifying Blueprints, executing editor commands, triggering builds, or working with the UE5 project via Remote Control API, Python bridge, or MCP tools. Covers coding standards, UPROPERTY/UFUNCTION macros, gameplay framework classes, and remote editor interaction.

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Source facts

Repository
edhahn/agent-skills
Last source activity
March 19, 2026 at 22:34
Detected SKILL.md language
English
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0
Forks
0

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