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create-skill

Use when adding a new activated player skill (legendary/class) to DungeonEngine — the SkillId enum value, SkillDef fields, skills.json entry, the tryActivate fire branch, optional per-tick logic, the generated HUD icon, and a legendary item that grants it. Trigger for "add a skill", "new legendary ability", "a spell that does X".

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Source facts

Repository
edrethardo/game
Last source activity
May 25, 2026 at 18:10
Detected SKILL.md language
English
Stars
3
Forks
1

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Review the source files

Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.