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fayazara
GitHub creator profile

fayazara

Repository-level view of 19 collected skills across 5 GitHub repositories.

skills collected
19
repositories
5
updated
2026-07-11
repository explorer

Repositories and representative skills

macos-patterns
software-developers

Essential native macOS development patterns that web developers don't know about. Use this skill whenever the user is building a macOS app and needs guidance on native patterns, or when they ask about menu bar apps, floating panels, window levels, keyboard shortcuts, file pickers, clipboard, drag and drop, screen capture, activation policy, Quick Look, launch at login, or any macOS-specific API. Also trigger when the user seems to be applying web development patterns to macOS (e.g., using z-index thinking for windows, expecting simple clipboard APIs, or not understanding focus/activation). This is the "how things actually work on macOS" reference that prevents the AI from generating confident but wrong code. Use this skill proactively whenever building any native macOS app.

2026-05-27
macos-notch-ui
software-developers

Add a Dynamic Island-style notch UI to a macOS app. Use this skill whenever the user wants to create a notch overlay, notch extender, Dynamic Island for Mac, notch indicator, or any UI that extends from the MacBook notch area. Also trigger when the user mentions "notch shape", "notch window", "notch cutout", "notch panel", "recording indicator near the notch", "Dynamic Island style", or wants to show status/content that appears to emerge from the hardware notch. This covers the NSPanel setup, the NotchShape with concave Bezier ear curves, screen positioning math, spring animations, and show/hide choreography.

2026-05-27
macos-release
software-developers

Release a native macOS app to GitHub with DMG packaging and Sparkle appcast updates. Use this skill whenever the user wants to publish a new version, create a release, ship an update, push a release to GitHub, or update the appcast. Also trigger when the user mentions DMG creation, Sparkle signing, notarization, archiving, or anything related to distributing a new version of their macOS app. This covers the full release pipeline: archive, notarize, export, create DMG, sign with Sparkle EdDSA, update appcast.xml, git push, and GitHub release creation.

2026-05-27
macos-auto-update
software-developers

Add Sparkle auto-update support to a native macOS app. Use this skill whenever the user wants to add auto-updates, implement Sparkle, set up an appcast feed, add "Check for Updates" to their app, or integrate automatic update checking. Also trigger when the user mentions Sparkle, appcast, SUFeedURL, EdDSA signing, or update notifications. This covers the full setup: adding the Sparkle SPM dependency, creating the UpdaterManager singleton, wiring it into the app delegate and UI, configuring Info.plist, and generating the initial appcast.xml.

2026-05-27
macos-build
software-developers

Build a native macOS app using xcodebuild from the command line. Use this skill whenever the user asks to build, compile, or check if their macOS project compiles successfully. Also use it when the user asks to fix build errors, verify changes compile, or run a debug build. Trigger on phrases like "build the app", "does it compile", "run xcodebuild", "fix build errors", or even just "build".

2026-05-27
macos-settings-ui
software-developers

Build a proper macOS settings/preferences window with liquid glass support for macOS 26 (Tahoe). Use this skill whenever the user asks to create a settings window, preferences UI, settings view, or preferences pane for a macOS app. Also trigger when the user mentions "liquid glass settings", "NavigationSplitView settings", "grouped Form settings", "macOS settings layout", or wants to add/fix/rebuild a settings screen in any native macOS SwiftUI app. This includes phrases like "add settings to my app", "create a preferences window", "my settings look wrong", "fix my settings UI", or even just "I need a settings view". If the user is building a macOS app and mentions settings or preferences in any context, use this skill.

2026-05-27
animation-vocabulary
web-and-digital-interface-designers

Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.

2026-07-11
apple-design
web-and-digital-interface-designers

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.

2026-07-11
emil-design-eng
web-and-digital-interface-designers

This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.

2026-07-11
make-interfaces-feel-better
web-and-digital-interface-designers

Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows.

2026-07-11
review-animations
software-quality-assurance-analysts-and-testers

Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.

2026-07-11
add-binding
software-developers

Adding a new Cloudflare binding (KV, R2, D1, Durable Object, Queue, secret, or environment variable) to this TanStack Start + Cloudflare Workers project. Use this skill whenever the user asks to add a binding, connect a new Cloudflare service, wire up KV/R2/D1/Queues, add a secret, or set an environment variable. Also trigger when the user says things like "I need caching" (KV), "add file storage" (R2), "set up a queue", "add a secret for my API key", "I need a new D1 database", or "add an env var". This skill covers the exact wrangler.jsonc configuration for each binding type, the cf-typegen step to get TypeScript types, and the usage patterns for accessing bindings via `import { env } from "cloudflare:workers"`.

2026-06-16
make-interfaces-feel-better
web-and-digital-interface-designers

Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows.

2026-06-16
new-api-route
software-developers

Creating a new HTTP endpoint (REST route) in this TanStack Start + Cloudflare Workers project. Use this skill whenever the user asks to add an API route, REST endpoint, HTTP handler, webhook receiver, or any new URL that external callers can hit. Also trigger when the user says things like "add a GET/POST/PUT/DELETE for...", "create an endpoint for...", "I need an API for...", "add a route at /api/...", or even just "expose this over HTTP". This skill covers the exact file-based routing pattern, handler structure, input validation, and binding access that work in this codebase -- most AI training data gets TanStack Start's API routes wrong.

2026-06-16
new-db-table
database-architects

Adding a database table, modifying the schema, or creating a new model/entity in this TanStack Start + Cloudflare D1 project. Use this skill whenever the user asks to add a table, create a model, define a new entity, add columns, change the schema, or anything involving `src/db/schema.ts`. Also trigger when the user says things like "I need a users table", "add a posts model", "store X in the database", "add a field to...", or "set up the DB for...". This skill covers Drizzle ORM column types for SQLite/D1, the migration workflow (generate then apply via wrangler), Zod schema derivation with drizzle-zod, and common pitfalls like using Postgres types on D1.

2026-06-16
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