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fxgl-asset-sourcing-attribution

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UpdatedJune 4, 2026 at 07:08

Source freely available third-party assets for an FXGL game, but only when the license clearly allows commercial use and modification. Download approved assets, organize them into the correct FXGL asset folders, and generate reusable provenance and attribution records for release compliance and optional in-game credits. Use this skill when you need spritesheets, portraits, UI icons, tiles, backgrounds, sound effects, or music from online sources without losing track of legal obligations.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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