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fxgl-brawler

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UpdatedJune 4, 2026 at 06:54

Build a beat 'em up brawler in FXGL — implement a side-scrolling stage that advances when all enemies in a section are defeated, melee hit detection using a short-lived hitbox entity in front of the player, knockback physics impulse on hit, hitstop (brief freeze on contact), an enemy crowd AI that surrounds the player with defined roles (approaching/circling/waiting), a combo counter with timeout, grapple and throw mechanics, food/item pickups that restore health, a boss fight at end of stage, and optional co-op with two players. Use this skill when building a Streets of Rage style brawler, Final Fight clone, beat 'em up, or any game with side-scrolling melee combat against enemy crowds. Triggers on: "brawler", "beat em up", "streets of rage", "melee crowd", "knockback", "combo counter", "hitstop", "grapple", "stage scrolling", "enemy crowd", "beat-em-up".

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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