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fxgl-endless-runner

Build an endless runner in FXGL — auto-scroll the camera at increasing speed, keep the player at a fixed screen X while allowing only vertical movement (jump/duck), procedurally generate obstacles off the right edge and despawn them past the left edge, implement a distance-based score, collect coins along the path, scale difficulty with scroll speed and obstacle density, add power-ups (shield, magnet, jetpack, double score), and persist the high score with SaveLoadService. Use this skill when building a Temple Run-style 2D game, Jetpack Joyride-style endless scroller, or any auto-scrolling infinite runner. Triggers on: "endless runner", "auto-scroll", "infinite runner", "auto-scrolling", "procedural obstacles", "distance score", "jetpack joyride", "temple run 2D", "obstacle generation", "high score", "coin magnet".

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Repository
JohannesRabauer/fxgl-skills
Last source activity
June 4, 2026 at 06:54
Detected SKILL.md language
English
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