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fxgl-input

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UpdatedJune 4, 2026 at 06:53

Handle all input in FXGL — bind keyboard keys (held, press, release), mouse buttons and position, virtual on-screen joystick and controller buttons, hardware gamepad via fxgl- controllerinput, capture and replay input recordings, register input combos/sequences, and use the fluent input builder. Use this skill when wiring player controls, implementing key rebinding, adding mobile touch controls, recording demos, or implementing fighting-game combo systems.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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