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fxgl-minigames

Use and extend the FXGL built-in mini-game system — launch lock-picking, sweet-spot, trigger-mash, trigger-sequence (QTE), circuit-breaker, and random-occurrence mini-games via MiniGameService, handle success/failure results, configure difficulty, and author custom mini-games. Use this skill when adding interactive skill-check moments, lock- picking mechanics, quick-time events, button-mashing sequences, or any mini-game overlay.

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Source facts

Repository
JohannesRabauer/fxgl-skills
Last source activity
June 4, 2026 at 06:53
Detected SKILL.md language
English
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0
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