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fxgl-minigames

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UpdatedJune 4, 2026 at 06:53

Use and extend the FXGL built-in mini-game system — launch lock-picking, sweet-spot, trigger-mash, trigger-sequence (QTE), circuit-breaker, and random-occurrence mini-games via MiniGameService, handle success/failure results, configure difficulty, and author custom mini-games. Use this skill when adding interactive skill-check moments, lock- picking mechanics, quick-time events, button-mashing sequences, or any mini-game overlay.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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