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fxgl-rpg

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UpdatedJune 4, 2026 at 06:54

Build an RPG or JRPG in FXGL — define character stats (ATK, DEF, HP, MP, SPD, XP/level), implement an experience and leveling system with stat growth, create a turn-based battle scene that transitions from overworld exploration, build an equipment system that modifies effective stats, implement status effects (poison, stun, burn) that persist across turns, define abilities with MP cost and target types, trigger encounters on NPC contact or random steps, display a battle menu (Attack/Skill/Item/Run), show loot and XP rewards on victory, and save the full party state with SaveLoadService. Use this skill when building a classic RPG, JRPG, turn-based adventure, or any game with stats, leveling, and structured battle sequences.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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