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game-godot-genre-platformer

Implements Godot 4.3+ 2D platformers: CharacterBody2D coyote time, jump buffering, variable jump height, squash/stretch juice, checkpoints, collectibles, and assist options. Use when building a precision platformer or debugging floaty jumps and tunneling. Trigger: platformer, coyote_time, jump_buffer, game_feel. Not for party/minigame collections, top-down or 3D movement, or Metroidvania world maps.

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Source facts

Repository
Kayforkind/skill-slice
Last source activity
August 14, 2026 at 22:54
Detected SKILL.md language
English
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0
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