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game-godot-genre-romance

Architects Godot 4 romance and dating-sim loops: multi-axis affection (attraction/trust/comfort), signal-driven TimeManager, date events, and route branching. Use when building otome, Persona-style social links, or relationship-centric Godot games. Not for other Godot genres, binary love/hate meters, action/puzzle games without romance systems, or Dialogic dialogue-box rendering.

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Source facts

Repository
Kayforkind/skill-slice
Last source activity
August 14, 2026 at 22:54
Detected SKILL.md language
English
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0
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0

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