| name | island-paradise |
| description | A tropical island with sandy beach, palm trees, lagoon, waterfall, hut, campfire, and pier |
| user-invocable | true |
| metadata | {"type":"world","genre":"tropical","difficulty":"starter","entity_count":35,"features":["parametric shapes","PBR materials","transparent water (alpha blend)","point lights","directional light","ambient audio (ocean + stream)","spatial audio (fire, water)","bob behaviors (palm trees)","pulse behaviors (campfire)","path_follow behaviors (fish)","avatar (first person)","guided tour"]} |
| useWhen | [{"contains":"island"},{"contains":"tropical"},{"contains":"beach"},{"contains":"paradise"}] |
Island Paradise
A tropical island with sandy beach, palm trees, a turquoise lagoon, and a
waterfall. Built entirely from parametric primitives demonstrating water surfaces
with alpha blending, ambient ocean and stream audio, fire emitters, swaying
palm trees, and a guided walking tour.
Scene Layout
- Sandy beach surrounding the island at water level
- Central hill rising to a peak with a waterfall on one side
- Palm trees (4) along the beach with gentle bob animation
- Lagoon with transparent water plane
- Waterfall with stream audio emitter at the cliff face
- Beach hut with thatched pyramid roof
- Campfire with fire audio emitter, pulse glow, and point light
- Pier extending into the ocean from the south beach
- Rocks scattered around the waterfall and shore
- Fish following a looping path through the lagoon
Audio
- Ambient ocean waves (global)
- Ambient stream (global, lower volume)
- Spatial fire crackle at campfire
- Spatial water turbulence at waterfall
How to Load
gen_load_world({ "path": "island-paradise" })
To customize, fork it first:
gen_fork_world({ "source": "island-paradise", "new_name": "my-island" })