Pick TODO items from TODO.md, implement them via subagents, validate, commit, and tick off completed items. Use when the user asks to work through TODO items, grab tasks from TODO, or clear out the backlog.
Mik-pe/Katla
SkillsMP has collected 11 skills from Mik-pe/Katla. Open a skill to review its source and details.
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Skills in this repository
Showing 11 of 11 collected skills.
Full debate-to-delivery pipeline. Orchestrates debate between perspectives, creates implementation plans, and executes the changes. Use for architectural decisions requiring consensus.
Orchestrates productive debates between GFX and App maintainer perspectives to reach architectural consensus. Manages debate flow, detects deadlocks, and drives toward actionable decisions.
Full debate-to-delivery pipeline with supervisor orchestration. Runs debates between perspectives, creates implementation plans, and executes changes for architectural decisions.
Combined authority balancing app and gfx perspectives for architectural decisions. Synthesizes developer experience with graphics engineering best practices.
Graphics layer perspective for code review and architectural decisions. View from a graphics engineer with expertise in cross-backend rendering (Vulkan + Metal). Prioritizes minimal public API, single way to do things, backend-agnostic design with the…
Combined authority balancing app, gfx, and ui perspectives for architectural decisions. Synthesizes developer experience with graphics engineering and UI/UX best practices.
Combined authority balancing app and UI perspectives for architectural decisions. Synthesizes game development pragmatism with UI/UX engineering best practices.
UI layer perspective for code review and architectural decisions. View from a UI/UX engineer with 10+ years of experience building immediate mode UI systems. Prioritizes ergonomics, composability, responsive layouts, and minimal state management.
App layer perspective for code review and architectural decisions. View from a game developer with 10+ years of experience shipping games. Prioritizes developer velocity, sensible defaults, composability, and discoverability.
Test-driven development practices for bug fixing and feature iteration. Guides through writing failing tests, implementing solutions, and verifying correctness.