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MikeTreml/MissionControl - Page 40

SkillsMP has collected 1,968 skills from MikeTreml/MissionControl. Open a skill to review its source and details.

MikeTreml/MissionControl

Showing 40 of 1,968 collected skills.

occupation
Software Developers
description

Unreal Engine integration skill for C++/Blueprint development, actor lifecycle management, plugin development, and editor automation. Enables LLMs to interact with Unreal Editor through MCP servers for level manipulation, Blueprint generation, and automated…

updated
occupation
Software Developers
description

Unreal Engine Gameplay Ability System (GAS) skill for attributes, abilities, and gameplay effects.

updated
occupation
Software Developers
description

Unreal Engine Lumen skill for global illumination, reflections, and dynamic lighting.

updated
occupation
Software Developers
description

Unreal Engine Material Editor skill for PBR workflows, material instances, shader complexity, and material functions.

updated
occupation
Software Developers
description

Unreal Engine MetaSounds skill for procedural audio, real-time synthesis, and advanced audio graphs.

updated
occupation
Software Developers
description

Unreal Engine Nanite skill for virtualized geometry, mesh streaming, and LOD-free workflows.

updated
occupation
Software Developers
description

Unreal Engine networking skill for replication, RPCs, relevancy, and dedicated server architecture.

updated
occupation
Software Developers
description

Unreal Engine Niagara VFX skill for particle simulations, GPU sprites, and procedural visual effects.

updated
occupation
Software Developers
description

Unreal Engine Sequencer skill for cinematics, camera cuts, and in-game cutscenes.

updated
occupation
Software Developers
description

Utility AI skill for scoring functions and decision making.

updated
occupation
Software Developers
description

Vehicle simulation skill for wheel colliders, suspension, and aerodynamics.

updated
occupation
Software Developers
description

Voice chat skill for echo cancellation and codec optimization.

updated
occupation
Software Developers
description

Large world streaming skill for world partition.

updated
occupation
Software Developers
description

Wwise integration skill for sound banks, RTPC, and interactive music.

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occupation
Software Developers
description

Xbox GDK skill for achievements and certification.

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occupation
Software Developers
description

ZBrush skill for decimation and normal map baking.

Source text: Undetermined

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occupation
Software Developers
description

Expert integration with NVIDIA GPU-accelerated math libraries. Configure cuBLAS tensor core operations, generate cuBLAS GEMM calls, integrate cuDNN layers, handle algorithm selection, and support mixed-precision operations.

updated
occupation
Software Developers
description

Expert skill for GPU debugging using CUDA-GDB and NVIDIA Compute Sanitizer. Detect memory errors, race conditions, uninitialized memory access, validate atomic operations, analyze kernel synchronization issues, and generate debugging reports with…

updated
occupation
Software Developers
description

Expert skill for CUDA Graph capture and optimization for reduced launch overhead. Capture CUDA operations into graphs, instantiate and execute graph instances, update graph node parameters, profile graph vs stream execution, design graph-friendly kernel…

updated
occupation
Software Developers
description

Deep integration with NVIDIA CUDA toolkit for kernel development, compilation, and debugging. Execute nvcc compilation with optimization flags analysis, generate and validate CUDA kernel code, analyze PTX/SASS assembly output, and configure execution…

updated
occupation
Software Developers
description

High-performance kernel template libraries and DSLs. Generate CUTLASS GEMM configurations, implement Triton kernel definitions, configure epilogue operations, tune tile sizes and warp arrangements, and benchmark against cuBLAS.

updated
occupation
Software Developers
description

Expert skill for automated GPU performance benchmarking and regression detection. Design micro-benchmarks, measure kernel execution time with CUDA events, calculate achieved vs theoretical performance, generate comparison reports, detect regressions in CI/CD,…

updated
occupation
Software Developers
description

Specialized skill for GPU memory hierarchy analysis and optimization. Analyze memory access patterns, detect bank conflicts, optimize cache utilization, profile global memory bandwidth, and generate optimized memory access code patterns.

updated
occupation
Software Developers
description

AMD HIP and ROCm ecosystem for cross-platform GPU development. Execute hipify conversion tools, generate HIP-compatible kernel code, handle CUDA/HIP API differences, configure ROCm toolchain, and profile with rocprof.

updated
occupation
Software Developers
description

NVIDIA Collective Communications Library integration for multi-GPU operations. Initialize NCCL communicators, execute collective operations, configure communication topologies, profile collective performance, and support RCCL for AMD compatibility.

updated
occupation
Software Developers
description

Expert skill for NVIDIA Nsight Systems and Nsight Compute profiling tools. Configure profiling sessions, analyze kernel reports, interpret occupancy metrics, roofline model data, memory bandwidth bottlenecks, and warp execution efficiency.

updated
occupation
Software Developers
description

NVIDIA hardware video encoding/decoding integration. Configure NVENC encoding parameters, set up NVDEC decoding pipelines, handle codec configurations, integrate with CUDA for pre/post processing, and manage video memory surfaces.

updated
occupation
Software Developers
description

Cross-vendor OpenCL runtime management and kernel development. Query platforms/devices, generate portable OpenCL C kernel code, handle vendor-specific extensions, manage contexts and command queues, compile and cache programs.

updated
occupation
Software Developers
description

GPU parallel algorithm design patterns and implementations. Implement parallel reduction, scan/prefix sum, histogram, parallel sort algorithms, stream compaction, and work-efficient patterns optimized for specific GPU architectures.

updated
occupation
Software Developers
description

Expert skill for optimized stencil and convolution pattern implementations on GPU. Design tiled stencil algorithms with halos, implement 2D/3D convolution kernels, optimize boundary condition handling, apply temporal blocking techniques, generate separable…

updated
occupation
Software Developers
description

NVIDIA TensorRT model optimization and deployment. Convert models to TensorRT engines, configure optimization profiles and precision modes, apply INT8 calibration, analyze kernel fusion, generate custom plugins, and profile inference performance.

updated
occupation
Software Developers
description

Expert skill for CUDA Unified Memory and memory prefetching optimization. Configure managed memory allocations, implement memory prefetch strategies, handle page fault analysis, configure memory hints and advise, profile unified memory migration, optimize for…

updated
occupation
Software Developers
description

Vulkan compute shader development and pipeline configuration. Generate GLSL/HLSL compute shaders, compile to SPIR-V, configure compute pipelines, manage descriptor sets and resource bindings, implement memory barriers and synchronization.

updated
occupation
Software Developers
description

Warp-level programming and SIMD optimization. Use warp shuffle instructions, voting functions, cooperative groups, warp-synchronous algorithms, and minimize warp divergence for optimal GPU performance.

updated
occupation
Software Developers
description

Deploy the application to a target environment. Use when deploying code, releasing, or pushing to staging/production. Requires explicit user invocation.

updated
occupation
Computer Occupations, All Other
description

Generate AGENT.md files with proper YAML frontmatter, role definitions, expertise areas, and prompt templates following Babysitter SDK conventions.

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occupation
Computer Occupations, All Other
description

Analyze processes, identify workflows, define boundaries and scope, and map process requirements for specialization creation.

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occupation
Computer Occupations, All Other
description

Generate process JS files following Babysitter SDK patterns including task definitions, quality gates, breakpoints, and proper io configuration.

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occupation
Computer Occupations, All Other
description

Integrate skills and agents into process files by updating task definitions with appropriate skill.name and agent.name references.

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occupation
Computer Occupations, All Other
description

Validate process JS files for correct SDK patterns, task definitions, syntax, and quality gate implementation.

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Showing 40 of 1,968 collected skills.