Unreal Engine integration skill for C++/Blueprint development, actor lifecycle management, plugin development, and editor automation. Enables LLMs to interact with Unreal Editor through MCP servers for level manipulation, Blueprint generation, and automated…
Skills in this repository
MikeTreml/MissionControl - Page 40
SkillsMP has collected 1,968 skills from MikeTreml/MissionControl. Open a skill to review its source and details.
MikeTreml/MissionControlShowing 40 of 1,968 collected skills.
Unreal Engine Gameplay Ability System (GAS) skill for attributes, abilities, and gameplay effects.
Unreal Engine Lumen skill for global illumination, reflections, and dynamic lighting.
Unreal Engine Material Editor skill for PBR workflows, material instances, shader complexity, and material functions.
Unreal Engine MetaSounds skill for procedural audio, real-time synthesis, and advanced audio graphs.
Unreal Engine Nanite skill for virtualized geometry, mesh streaming, and LOD-free workflows.
Unreal Engine networking skill for replication, RPCs, relevancy, and dedicated server architecture.
Unreal Engine Niagara VFX skill for particle simulations, GPU sprites, and procedural visual effects.
Unreal Engine Sequencer skill for cinematics, camera cuts, and in-game cutscenes.
Utility AI skill for scoring functions and decision making.
Vehicle simulation skill for wheel colliders, suspension, and aerodynamics.
Voice chat skill for echo cancellation and codec optimization.
Large world streaming skill for world partition.
Wwise integration skill for sound banks, RTPC, and interactive music.
Xbox GDK skill for achievements and certification.
ZBrush skill for decimation and normal map baking.
Source text: Undetermined
Expert integration with NVIDIA GPU-accelerated math libraries. Configure cuBLAS tensor core operations, generate cuBLAS GEMM calls, integrate cuDNN layers, handle algorithm selection, and support mixed-precision operations.
Expert skill for GPU debugging using CUDA-GDB and NVIDIA Compute Sanitizer. Detect memory errors, race conditions, uninitialized memory access, validate atomic operations, analyze kernel synchronization issues, and generate debugging reports with…
Expert skill for CUDA Graph capture and optimization for reduced launch overhead. Capture CUDA operations into graphs, instantiate and execute graph instances, update graph node parameters, profile graph vs stream execution, design graph-friendly kernel…
Deep integration with NVIDIA CUDA toolkit for kernel development, compilation, and debugging. Execute nvcc compilation with optimization flags analysis, generate and validate CUDA kernel code, analyze PTX/SASS assembly output, and configure execution…
High-performance kernel template libraries and DSLs. Generate CUTLASS GEMM configurations, implement Triton kernel definitions, configure epilogue operations, tune tile sizes and warp arrangements, and benchmark against cuBLAS.
Expert skill for automated GPU performance benchmarking and regression detection. Design micro-benchmarks, measure kernel execution time with CUDA events, calculate achieved vs theoretical performance, generate comparison reports, detect regressions in CI/CD,…
Specialized skill for GPU memory hierarchy analysis and optimization. Analyze memory access patterns, detect bank conflicts, optimize cache utilization, profile global memory bandwidth, and generate optimized memory access code patterns.
AMD HIP and ROCm ecosystem for cross-platform GPU development. Execute hipify conversion tools, generate HIP-compatible kernel code, handle CUDA/HIP API differences, configure ROCm toolchain, and profile with rocprof.
NVIDIA Collective Communications Library integration for multi-GPU operations. Initialize NCCL communicators, execute collective operations, configure communication topologies, profile collective performance, and support RCCL for AMD compatibility.
Expert skill for NVIDIA Nsight Systems and Nsight Compute profiling tools. Configure profiling sessions, analyze kernel reports, interpret occupancy metrics, roofline model data, memory bandwidth bottlenecks, and warp execution efficiency.
NVIDIA hardware video encoding/decoding integration. Configure NVENC encoding parameters, set up NVDEC decoding pipelines, handle codec configurations, integrate with CUDA for pre/post processing, and manage video memory surfaces.
Cross-vendor OpenCL runtime management and kernel development. Query platforms/devices, generate portable OpenCL C kernel code, handle vendor-specific extensions, manage contexts and command queues, compile and cache programs.
GPU parallel algorithm design patterns and implementations. Implement parallel reduction, scan/prefix sum, histogram, parallel sort algorithms, stream compaction, and work-efficient patterns optimized for specific GPU architectures.
Expert skill for optimized stencil and convolution pattern implementations on GPU. Design tiled stencil algorithms with halos, implement 2D/3D convolution kernels, optimize boundary condition handling, apply temporal blocking techniques, generate separable…
NVIDIA TensorRT model optimization and deployment. Convert models to TensorRT engines, configure optimization profiles and precision modes, apply INT8 calibration, analyze kernel fusion, generate custom plugins, and profile inference performance.
Expert skill for CUDA Unified Memory and memory prefetching optimization. Configure managed memory allocations, implement memory prefetch strategies, handle page fault analysis, configure memory hints and advise, profile unified memory migration, optimize for…
Vulkan compute shader development and pipeline configuration. Generate GLSL/HLSL compute shaders, compile to SPIR-V, configure compute pipelines, manage descriptor sets and resource bindings, implement memory barriers and synchronization.
Warp-level programming and SIMD optimization. Use warp shuffle instructions, voting functions, cooperative groups, warp-synchronous algorithms, and minimize warp divergence for optimal GPU performance.
Deploy the application to a target environment. Use when deploying code, releasing, or pushing to staging/production. Requires explicit user invocation.
Generate AGENT.md files with proper YAML frontmatter, role definitions, expertise areas, and prompt templates following Babysitter SDK conventions.
Analyze processes, identify workflows, define boundaries and scope, and map process requirements for specialization creation.
Generate process JS files following Babysitter SDK patterns including task definitions, quality gates, breakpoints, and proper io configuration.
Integrate skills and agents into process files by updating task definitions with appropriate skill.name and agent.name references.
Validate process JS files for correct SDK patterns, task definitions, syntax, and quality gate implementation.