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game-juice

Juice — the layer of sensory feedback that makes a game feel alive without changing its rules. Read this when a game works but feels flat or dead, when adding impact to hits, shooting, pickups, UI or transitions, when doing a polish pass, or whenever "juice", "juicy", "screenshake" or "game feel" comes up. Holds the canonical technique list, Godot 4 implementations, the layer-and-evaluate method, and when juice becomes harmful.

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Repository
moinsen-dev/godot-agent
Last source activity
August 16, 2026 at 09:26
Detected SKILL.md language
English
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