shader-dev
GLSL shader techniques for ray marching, fluid simulation, particle systems, and procedural generation. Useful for hero visuals and motion stills.
Source facts
- Repository
- nexu-io/open-design
- Last source activity
- May 11, 2026 at 09:48
- Detected SKILL.md language
- English
- Stars
- 87,454
- Forks
- 10,150
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