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thermion-geometry

Create 3D geometry procedurally in Thermion without a glTF file. Covers GeometryUtils primitives (cube, sphere, cylinder, conic, plane, groundPlane, halfPyramid, fullscreenQuad, fromAabb3), building a custom Geometry from hand-specified vertex positions and triangle indices (plus normals, UVs, colors), turning geometry into a scene entity with viewer.createGeometry (optionally with your own material instances), and positioning the result. Use when you need a simple shape (cube, plane, sphere), a debug ground plane, a custom mesh from raw vertex data, or a bounding-box visualization. Triggers: geometry, primitive, cube, sphere, cylinder, cone, plane, ground plane, custom mesh, vertices, indices, triangle, procedural geometry, createGeometry, GeometryUtils, vertex buffer, draw a shape.

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Source facts

Repository
nmfisher/thermion
Last source activity
August 24, 2026 at 06:16
Detected SKILL.md language
English
Stars
221
Forks
33

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