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blender-camera-framing

Fit a named set of evaluated Blender objects into a perspective or orthographic render camera with correct render aspect, lens shift, margin, target, clipping, and JSON verification. Use when an MCP or background-Blender task must frame an object reliably rather than merely frame an interactive 3D viewport.

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Source facts

Repository
NVIDIA-Omniverse/omniverse-labs
Last source activity
July 18, 2026 at 00:27
Detected SKILL.md language
English
Stars
47
Forks
11

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