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extend-ovrtx-materialx-openpbr

Extend and test Blender material graph conversion to MaterialX OpenPBR in the OVRTX Blender add-on. Use when adding supported shader nodes, sockets, texture operations, UV handling, material bindings, fallback policy, conversion diagnostics, or OpenPBR parity.

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Source facts

Repository
NVIDIA-Omniverse/omniverse-labs
Last source activity
July 17, 2026 at 22:32
Detected SKILL.md language
English
Stars
47
Forks
11

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