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ue-cpp-foundations

Use when writing Unreal Engine C++ code involving UPROPERTY, UFUNCTION, UCLASS, TArray, TMap, delegates, FString, garbage collection, or smart pointers. Also use when the user asks about "UE C++", USTRUCT, UENUM, FName, FText, TObjectPtr, TWeakObjectPtr, UObject lifetime, UE_LOG, or UE subsystems. For module build configuration, see ue-module-build-system. For Actor/Component architecture, see ue-actor-component-architecture.

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Source facts

Repository
quodsoler/unreal-engine-skills
Last source activity
March 1, 2026 at 17:28
Detected SKILL.md language
English
Stars
326
Forks
51

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Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.